- Have ue4.9 download from launcher. (Windows 10 x64)
- If i’m adding node “make PostProcessSettings” in level blueprint, and use localization gethering, i’m have over 2600 words to localize, without “make PostProcessSettings” around 20 words.
- If i’m working with “make PostProcessSettings” in blueprint, after a while editor stops responding.
HI BorodMorod -
I am breaking up your question for testing purposes. I have tested the Localization dashboard issue and confirmed it internally. I have reported the issue as UE-20679, and will begin testing the stalling of the engine you are experiencing.
Thank You
Eric Ketchum
For the Stall that you are experiencing, I think it may be related to a known issue, can you send me a copy of your DXDIAGs so I can confirm?
Thank You Again -
Eric Ketchum
ok, but some dxdiag info on russian
Hi BorodMorod -
Yes this looks to be an issue that is currently under investigation as UE-20336. I have added you information to the report and as we investigate both issues and learn new information we will report back here.
Thank You for your report.
UE-20679 will be fixed in 4.9.x ? or only in a major release 4.10?