In coding you can write “//” in front off what you want to make it useless. Is there any way you can do it in blueprint?
Oh, yes I can do that! Thanks for answering.
While I agree with omnicypher, it would be nice to have a selection box that would deactivate anything within the box and pass execution to the next node outside of the box. That way, you could deactivate certain segments of code without having to mess with your connections.
Agreed, that’d be great