Make ONLY weapons delete when dropped by players

Yes this is possible with the mutator zone device both in creative 1.0 and in UEFN but it lacks the option to specify the lifespan of each drop-able category which makes all weapons and all drop-able items disappear when dropped.

In my case players have to collect a certain amount of limited Items while battling each other to win, if I enable items to be cleared when dropped with the current options/devices available in UEFN, the game will also delete the objective Items and make the game impossible to win.