Thank you! I’ve been on this issue for a very long time and I’ve always wondered how something that seems intuitively so simple can be so impossible. I think a simple fix for this would make a lot of difference for several game modes.
Currently I have to live with an arena cluttered with weapons because the capturing and dropping of Items Is one of the core features of the project I’m working on and I’m unable to just sacrifice that, but It sure is pain to pick one thing over another lol