Hello,
- How can i make a material that makes a mesh invisible? & if another object is colliding/overlapping with the mesh, the part if that mesh should also get invisible then
- I tried this UE4 Object Mask l Unreal Engine 4.26 (Tutorial) - YouTube & it’s not usefull since it uses box or sphere mask and i want to cover the mesh itself
- Is it also possible to only select certain objects in the scene to be invsible if the mesh of the material is overlapping/collidion? Also not an expert with material, barely know anything about it, but isn’t it possible with some use of custom stencil to specificy certain object to get invissible?