Hi,
On MyCharacter I added PawnSensing and OnHearNoise(PawnSensing).
On Enemy I added PawnNoiseEmitter
On my Behavious three I also I added MakeNoise
Is there any problem why no working or is problem any settings properties?
Hi,
On MyCharacter I added PawnSensing and OnHearNoise(PawnSensing).
On Enemy I added PawnNoiseEmitter
On my Behavious three I also I added MakeNoise
Is there any problem why no working or is problem any settings properties?
What do you have inside the MakeNoise blueprint, or if this is just a panel setting, what are the settings (range, volume etc)? What worked for me is adding the PawnMakeNoise node directly at the part where the noise is created, ie. footsteps.