Make Launch Character slower

Hi all

I’ve implemented some code (screenshot below) and it works well, but the Launch Character dash is instantaneous.

Is there a way that I can make the dash slower? For instance, can I make the dash last a second, rather than be instant?

Cheers

Matt

Do you mean slow motion, or less power? If less power, then just decrease the multiplier, of course.

BTW, the problem with using forward vector, is the launch is in the wrong direction if the player is walking backwards of sideways…

Hi ClockworkOcean, I mean slow motion.

Hey thanks for the pickup regarding forward vector! Fortunately, in the game I’m making I only want the player to dash where the player is facing (unlike a side or back dodge).

Then use time dilation:

That worked, thanks!