Make Jump sfx not play while in Air / stop it from being spammed

Hello!

As the title says, I only want the jump sound to play once while I’m jumping. Currently with my code, I can keep pressing Space while Jumping and it will keep playing the sound. This is my current Code.

If you could help me complete my Blueprint or tell me a better way to accomplish that goal, that would be appreciated <3

Hey there @Nyxccii! Welcome to the community! An option to do this would be to use a DoOnce node after your branch then only reset it when you land on the ground.

You could also use the On Jumped Event :
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