Does anybody know whether it’s possible to get In App Purchases to work via blueprint on the Quest? I always get a Failed output. The error from the headset Device Output log reads: Error: OSS: FOnlinePurchaseNull::Checkout failed, Could not find corresponding offer.
Verify Entitlement and Get Oculus Identity both work but no action from in app purchase. Is this not possible via blueprint? I have gotten In App Purchases working through blueprint on android phones without much problem, I was hoping it would be relatively the same on the Quest. Am I missing something or is it just not possible to do via blueprint?