A suggestion to you is to try export a .dae file from MakeHuman instead of .fbx, and then import it to Blender. From Blender exported the character as an FBX and was able to get it into Unreal .i won’t call it a fix rather a way around.
I just started and I created a male character with Make Human using the Blender tool available. But when I import the .fbx file, the character crashes every time, and I don’t know how to make an animation of it. I know it is a super noob question . Thanks in advanced.