Hi,
So I have This scene with some explosions and static meshes. Are there anyway a hole can be made In a landscape In realtime with BP? The most accurate scene I can give is DDay with the explosion of the seawall.
My scene will have an artillery destroy a part of landscape (destroyes some of the static meshes) and makes a hole/hill In the landscape?
Thanks! 
Hey @cushion1337!
Unfortunately landscapes are static once the game starts without a wild amount of custom code- and at that point they’re practically a different thing. If you need alterable terrain you’re going to need another method, unfortunately. There are a plethora of tutorials for different methods, though!
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Hi,
Cheers mate! I will look into your video!
Thanks 