Hello Guys
Im new here to ue4 and to game creation , have no experience coding or blueprint scripting
was wondering how to create realistic FPV/Drone handling for touchscreen like in the link including in this question ,
how do i go about creating the physics /and or control scheme for touch
heres a link to what id like to achieve [UE4] Drone FPV racing simulator - Showcase - Unreal Engine Forums
have to give respect to the author thats a serious simulator hes got there and it seems so realistic
can anyone point me in the right direction ?
thanks