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make fade in/out on hp bar after taken damage/reach full health?

I can’t find a resolve of this, can anyone do this or have a reference from other forums?
please, give me some help.

Hi,

Personally I would have used UMG Animations, here’s a link to the documentation : https://docs.unrealengine.com/en-US/Engine/UMG/UserGuide/Animation/index.html
If you prefer video tutorials, here’s a video : https://www.youtube.com/watch?v=JWBoZdC7d8c

To get the fade in/ou effect, just change the Render Opacity value of your widget containing the health bar.