With social media you need to provide a different kind of value to keep people interested and engaged, I have not been able to crack what that is and likely never will. All I know is platforms prioritize engagement, some focus on likes, others shares, and some watch time rather than a product that sells. So for example mini royale has thousands of players on Steam and epic games store but their social accounts get no views because what works on a store usually doesn’t translate directly to social media, good luck with that though, trying to build an outside audience is always a smart idea, it’s just hard to execute consistently.
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