I am place an Empty Character from the Modes>Basic menu.
When I observe its details panel, I see a massive list of exposed variables to the editor that give strong indication that I can use this as a first person controller.
It has a massive list a movement variables for things like “Walking , running, jumping”, in addition it has variable for camera, as well as player possession. All these things give me the indication that I can use this out of the box as a first person player controller.
So my first question, is quite simply, is this the case? Can I use a Empty Character without using blueprints or C++ classes, to make an first person controller?
If this is the case, what variables need to be set to what, to make this possible?
I have set “Auto possess player” and “Auto receive input” both to player0. When I hit play the camera moves to the characters perspective, but input is not controlling it.
Thanks for any feedback you can provide.