Hello! Any ideas how to make decal not affect static meshes, but only, for example, the terrain? Is this possible at all, and if so, what about vice-versa? This is what I’m trying to create at the moment, the road is a decal.
I don’t want to use the spline tool, because I think I can get a better effect with what I’m trying to achieve by just using decals. However, I don’t want them to affect static meshes around them. Also, if anyone has a better way of making roads (unless spline tool is the best out there), please share!