I have a UI Widget which player selects his/her birth date. Day, month, year parts are different combo boxes. How can I construct a Date Time value from them. I tried “Break Date Time” and “Set Members in Date Time”, but it does not do anything like other structs.
A simple way would be to make an array of ints, the array would have 3 elements (Day, Month, & Year). Assign the elements to the corresponding values when the user inputs their DOB.
Weird FDateTime has a constructor as explained in this link: FDateTime::FDateTime | Unreal Engine Documentation
I can pass the value as year, month, day, convert to string and convert to datetime while inserting to DB.
But, I think it can be easily added to blueprint functionality. Up to Epic staff