Make Common UI Button On Clicked be triggered by keyboard key

Please help, because the girl here (me) is going crazy with this one XD. I have a problem with Common UI simplest thing there is. I made a button, inheriting from UCommonButtonBase. I made simplest UI possible, just to test it, with just that button there, print string Hello on button click, all on simple canvas. I am creating that widget in player controller, adding it to viewport and thats it. I followed this then Common UI Quickstart Guide for Unreal Engine | Unreal Engine 5.6 Documentation | Epic Developer Community created data table, actions there and added it (data table and row) to Triggering Input Action on the button in designer of my simple widget. But when i launch the game, and press my button on keyboard that I assigned in that data table asset nothing happens, no button on clicked triggers. I am missing something? Should I somehow tell the game to use my data table? Please help, I am helpless XD

I don’t have a lot tow work with here but I’m guessing you are placing your button in a UserWidget instead of a CommonUserWidget.

Other than that, try to follow this tutorial. It’s quite extensive.