raise the “Solver Iterations”
and you might need to enable “Enable Stiffness”
raise the “Solver Iterations”
and you might need to enable “Enable Stiffness”
Hi,
I put 3 cable components as tentacles on a flying object. It is flying around at high speeds in zero gravity, but the cables are bouncing and slapping back and forth too wildly. I tried putting cable X force positive and negative, still bouncing abnormally fast. I’m trying to make it smoother in-flight.
How can I make them stay behind the mesh and move more slowly and firmly when flying in different directions?
Thanks