Hi!
How can I make an object appear for a few seconds?
Option 1: Appears every 30 seconds for 5 sec. (in a loop)
Option 2: Appears 5 seconds when I click to an object
First person game
Thanks a lot!
Hi!
How can I make an object appear for a few seconds?
Option 1: Appears every 30 seconds for 5 sec. (in a loop)
Option 2: Appears 5 seconds when I click to an object
First person game
Thanks a lot!
Hey @jdiez.com!
A few questions to get things started:
Any additional specifics you provide may go a long way in solving your problem!
Hi!
This object is just a guide on the floor, no active. It’s a way to show the first person the way out, for a very short time.
Imagine I click an object (button) on the wall and a line appears on the floor to exit for a very short time. Or, this line appears suddenly at random times for 5 seconds. As a hint to exit a large place
I have already the object. I don’t know how to make it appear and disappear with time. Besides, make it appear with a button on the wall will be a plus.
I found this:
Not working for me exactly as it is but with some tweaks. Any idea if you can keyframe opacity?
How is it made?
You can use a material billboard and a visibilty toggle with a delay or a timer, it’s the easier way that comes to my mind
Hey @jdiez.com!
Since you are just setting the translucency, an option you can use is a blueprint with a timeline.
Check out this very simple example using a chamfer cube.
Your asset should fade in and out every 5 seconds, and this can be changed to be triggered by an event or set to a certain number of times, etc.
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