Make AI run in circle?

I first tried to make my ai run in a cirlce using multiple EQS runs but I couldn’t make the ROT test on the generator favor a side, he would only randomly pick veer left or veer right (or straight too). anyway that didnt’ work as intended either because each time he reached the item and it was time to seek the next item, he had to reaccelerate his speed so it looked choppy as he wondered 15 degrees left or right or straight. Anyway I then thought maybe I could use a blueprint to change his forward vector? or perhaps I I’ll have to use a spline to achieve this?