Good morning everyone,
I would like to make Mesh statics visible and invisible using a keyboard key, but when I press the key nothing happens . I don’t want to have to go through a Box Collision.
How do we do that?
Good morning everyone,
I would like to make Mesh statics visible and invisible using a keyboard key, but when I press the key nothing happens . I don’t want to have to go through a Box Collision.
How do we do that?
Same exact setup as an item pickup system. When your pawn capsule/collision overlaps the mesh collision, then an interact option ( B key) is made available. It fires the event on the actor.
It’s inside an actor. I followed your advice and my problem is solved.
Thank you both so much