I was just looking at this tutorial: Render 3D objects in UMG Widget/HUD | EngineUnreal
Check out what he does with this Bluescreen material. Might find you a workaround if your capture has many objects around its premise.
I was just looking at this tutorial: Render 3D objects in UMG Widget/HUD | EngineUnreal
Check out what he does with this Bluescreen material. Might find you a workaround if your capture has many objects around its premise.