Make a plane face to player's location: learning how to use find look at rotation

@ClockworkOcean, @Everynone and @DragonRelt, thanks a lot for your answers, but I have just realised that I have not explained myself well. I’m so sorry.

I’m trying to draw a plane between to points. After that, I want to rotate the plane to face the player. The code to do it is (I’ve divided into three images):



To see the changes better, I have moved the plane actor:

With the last node unlinked, I get this:

With the last node linked:

But I want to get:

To take last image I have pressed F8 in the editor, and rotate the X axis 90º.

By the way, the plane could be anywhere, so I don’t know if rotating the X-axis by 90 degrees will always work. In this example, is 90º because the plane and the actor has the same Z value.

Thanks!