Make a menu with undergroups and many functions

Hello , I want to make a menu with a blueprint but i don’t know how i can could do that. I want a complex menu like dishonered , cod or other big titels (my main Problem os to scale the text with the displaysize) … Can someone say me basic functions and events that are basic for menus ?

I guess it depends on if you are trying to do something like Slate or a Canvas HUD…

You could look at the TextRender component documentation