Make a countdown start later

Good evening,

At the start of the game there are a character who explain to you the aim of the game. You have 5 minutes to collect all the coins and escape. I created a countdown but I would like it to start after the instructions, how can I achive that?

I hope to have made myself clear.

How are starting it now?

Create a custom event to start the timer. Once the dialogue has finished call the event.


I did like that and it worked! Thanks