I’m a student new in programming in general (Currently learning to use python api and class, know a bit of lua and labview) and I was curious to know if you think it is possible (and not too hard for a intermediate beginner), in 9 months for my school personal project to make a 2d action game entirely in blueprints (because I don’t think that 9 month would be enough for learning c++ and then start to make the game) and that is not a too ambitious school project.
Normally I would have tried some prebuilt 2d game engine (like game maker) but with unreal now free and with the assets of my favorite game on mobile released, I think I would enjoy to do it in unreal. Also, if I want to do more ambitious game later on, I will already know how to use this nice engine.
Nice and thank you for the reply ! I started to learn by looking some tutorial on youtube and as all of them was talking about 3d games, can you tell me how much harder it is to make a 3d game instead of a 2d one (a simple game of course and I would use free assets like the infinity blade Ice lands) and if I can still make it using only blueprints.
Thx again ! As I don’t have that much time for asset (and in 3d im not that good) I plan to usethe free ones released by epic (infinity blade and demos ) I’m learning blueprints and sound making right now and I’m kinda impressed that a ‘serious’ engine is not that hard to learn.
Finally, do there’s a tutorial for how to get good performances ? Because now I have no issue with my system (i5 4570 r9 280x) and I do not really know what to do to get better performance…
Hi Nalfein, I just thought I would share my current project - a 2d side scroller I’ve been working on for 2 months. I have a long way to go before its finished, but this is only using blueprint and 2d assets I made. http://www.jaybirdgames.com/videos.html