Major - UEFN - Ability to swap skeletal meshes in Sentries

Would love to be able to change the skeletal mesh of a sentry and/or a guard so I can add a thematic skin to my game.

In this example, it’s a medieval level but the sentry skin is a shiny robot so it doesn’t fit.


Need this!

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Agreed.

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Thank you for your feedback. While I cannot guarantee a response, I can confirm that this has been forwarded to the appropriate team.