When a new bug is introduced every two weeks, I have to go in the UEFN projects and fix them (sometimes multiple times, last update added 10 new bugs for example). However, when I do, I have to reupload the entire project to test it, which takes from 10-20 mins to do. This will only be exponential once more large projects are created (I mostly do large projects), so this is another extra largely time-consuming element that is added when trying to develop games (list is big already).
Would love if at least 2 projects are loaded in the cloud per creator, so at least we save some time loading a third or a forth.