It appears to have to do with the structs on the Tmap in the SG_PlayerItemsInBp… In short Tmaps with Structs that contain structs causes problems… Probably not for sure. I tried to reproduce on a new project. Crashed first time but then it loaded normally. So i guess when initializing default structs things can go bad. Maybe it has to do with the order structs are initialized (when laoding the project). Say struct A contains Struct B If A gets Initialized before B then crash?? maybe dunno really.
So i had the editor open working on the project. Decide to make backup. Close the editor do backup. Open the editor, at 93% get this. I delete SG_PlayerItemsInBp (the last class reported with error) project opens and many links are broken of which only some are reported. The rest i have to run the entire game to find out EVENTUALLY about them. Fix the project after 20-30 mins (at this point i have done this more than 5-7 times so i almost remeber where everythin has broken down). Close the project, open project… guess what…
I GET THIS!!! AGAIN!!!
What do i do? (i am very disappointed at this point)
Log file open, 07/15/17 01:59:26
LogInit:Display: Running engine for game: Whatever
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(773679309) SRandInit(773679309).
LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads.
LogStats: Stats thread started at 0.108419
LogInit: Using libcurl 7.47.1
LogInit:  - built for x86_64-pc-win32
LogInit:  - supports SSL with OpenSSL/1.0.2g
LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_IDN
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = false  - Libcurl will NOT verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - CertBundlePath = nullptr  - Libcurl will use whatever was configured at build time.
LogModuleManager:Warning: No filename provided for module OnlineSubsystemSteam
LogModuleManager:Warning: ModuleManager: Unable to load module ‘OnlineSubsystemSteam’ because the file ‘J:/TempProgramFiles/UE_4.16/Engine/Binaries/Win64/’ was not found.
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogInit: Build: ++UE4+Release-4.16-CL-3514769
LogInit: Engine Version: 4.16.2-3514769+++UE4+Release-4.16
LogInit: Compatible Engine Version: 4.16.0-3452394+++UE4+Release-4.16
LogInit: Net CL: 3452394
LogDevObjectVersion: Number of dev versions registered: 16
LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 9
LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 17
LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 23
LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 15
LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 4
LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 1
LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 3
LogInit: Compiled (64-bit): Jun 29 2017 02:03:24
LogInit: Compiled with Visual C++: 19.00.24215.01
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.16
LogInit: Command line:
LogInit: Base directory: J:/TempProgramFiles/UE_4.16/Engine/Binaries/Win64/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2017.07.14-22.59.27:012][  0]LogInit: Selected Device Profile: [Windows]
[2017.07.14-22.59.27:012][  0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
[2017.07.14-22.59.27:023][  0]LogInit: Computer: SILLENT-PC
[2017.07.14-22.59.27:023][  0]LogInit: User: Sillent
[2017.07.14-22.59.27:023][  0]LogInit: CPU Page size=4096, Cores=4
[2017.07.14-22.59.27:023][  0]LogInit: High frequency timer resolution =3.135615 MHz
[2017.07.14-22.59.27:024][  0]LogMemory: Memory total: Physical=10.0GB (10GB approx)
[2017.07.14-22.59.27:024][  0]LogMemory: Platform Memory Stats for Windows
[2017.07.14-22.59.27:024][  0]LogMemory: Process Physical Memory: 276.18 MB used, 276.18 MB peak
[2017.07.14-22.59.27:024][  0]LogMemory: Process Virtual Memory: 264.95 MB used, 264.95 MB peak
[2017.07.14-22.59.27:024][  0]LogMemory: Physical Memory: 3513.96 MB used,  6687.40 MB free, 10201.36 MB total
[2017.07.14-22.59.27:024][  0]LogMemory: Virtual Memory: 625.33 MB used,  6687.40 MB free, 8388608.00 MB total
[2017.07.14-22.59.27:102][  0]LogInit: Using OS detected language (en-US).
[2017.07.14-22.59.27:102][  0]LogInit: Using OS detected locale (en-US).
[2017.07.14-22.59.27:106][  0]LogTextLocalizationManager: No specific localization for ‘en-US’ exists, so the ‘en’ localization will be used.
[2017.07.14-22.59.28:577][  0]LogD3D11RHI: D3D11 adapters:
[2017.07.14-22.59.28:590][  0]LogD3D11RHI:    0. ‘AMD Radeon HD 5700 Series’ (Feature Level 11_0)
[2017.07.14-22.59.28:590][  0]LogD3D11RHI:       1010/0/3840 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002
[2017.07.14-22.59.28:590][  0]LogD3D11RHI: Chosen D3D11 Adapter: 0
[2017.07.14-22.59.28:596][  0]LogD3D11RHI: Creating new Direct3DDevice
[2017.07.14-22.59.28:596][  0]LogD3D11RHI:     GPU DeviceId: 0x68be (for the marketing name, search the web for “GPU Device Id”)
[2017.07.14-22.59.28:596][  0]LogWindows: EnumDisplayDevices:
[2017.07.14-22.59.28:596][  0]LogWindows:    0. ‘AMD Radeon HD 5700 Series’ (P:1 D:1)
[2017.07.14-22.59.28:597][  0]LogWindows:    1. ‘AMD Radeon HD 5700 Series’ (P:0 D:1)
[2017.07.14-22.59.28:597][  0]LogWindows:    2. ‘RDPDD Chained DD’ (P:0 D:0)
[2017.07.14-22.59.28:597][  0]LogWindows:    3. ‘RDP Encoder Mirror Driver’ (P:0 D:0)
[2017.07.14-22.59.28:597][  0]LogWindows:    4. ‘RDP Reflector Display Driver’ (P:0 D:0)
[2017.07.14-22.59.28:597][  0]LogWindows: DebugString: GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter GetVideoDriverDetailsInvalid PrimaryIsNotTheChoosenAdapter FoundDriverCount:2
[2017.07.14-22.59.28:597][  0]LogD3D11RHI:     Adapter Name: AMD Radeon HD 5700 Series
[2017.07.14-22.59.28:597][  0]LogD3D11RHI:   Driver Version: Crimson 16.2.1 (internal:15.301.1901.0, unified:15.301.1901.0)
[2017.07.14-22.59.28:597][  0]LogD3D11RHI:      Driver Date: 2-26-2016
[2017.07.14-22.59.28:597][  0]LogRHI: Texture pool is 707 MB (70% of 1010 MB)
[2017.07.14-22.59.28:616][  0]LogD3D11RHI: AMD Pre GCN architecture detected, some driver workarounds will be in place
[2017.07.14-22.59.28:622][  0]LogD3D11RHI: Async texture creation enabled
[2017.07.14-22.59.28:641][  0]LogD3D11RHI: GPU Timing Frequency: 27.000000 (Debug: 2 1)
[2017.07.14-22.59.28:641][  0]LogShaderCompilers: Guid format shader working directory is 6 characters bigger than the processId version (L:/Unreal Projects/UnrealWorkspace/Whatever/Intermediate/Shaders/WorkingDirectory/3196/).
[2017.07.14-22.59.28:642][  0]LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/Sillent/AppData/Local/Temp/UnrealShaderWorkingDir/F5C659764ECF7046543068BD009813F3/’.
[2017.07.14-22.59.28:642][  0]LogShaderCompilers:Display: Using Local Shader Compiler.
[2017.07.14-22.59.30:509][  0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
[2017.07.14-22.59.30:569][  0]LogTemp:Display: Loaded TP MacClientTargetPlatform
[2017.07.14-22.59.30:628][  0]LogTemp:Display: Loaded TP MacNoEditorTargetPlatform
[2017.07.14-22.59.30:686][  0]LogTemp:Display: Loaded TP MacServerTargetPlatform
[2017.07.14-22.59.30:745][  0]LogTemp:Display: Loaded TP MacTargetPlatform
[2017.07.14-22.59.30:804][  0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
[2017.07.14-22.59.30:864][  0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
[2017.07.14-22.59.30:923][  0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
[2017.07.14-22.59.30:970][  0]LogTemp:Display: Loaded TP WindowsTargetPlatform
[2017.07.14-22.59.31:031][  0]LogTemp:Display: Loaded TP AndroidTargetPlatform
[2017.07.14-22.59.31:088][  0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
[2017.07.14-22.59.31:146][  0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
[2017.07.14-22.59.31:202][  0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
[2017.07.14-22.59.31:260][  0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
[2017.07.14-22.59.31:319][  0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
[2017.07.14-22.59.31:434][  0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
[2017.07.14-22.59.31:434][  0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
[2017.07.14-22.59.31:473][  0]LogTemp:Display: Loaded TP HTML5TargetPlatform
[2017.07.14-22.59.31:571][  0]LogTemp:Display: Loaded TP IOSTargetPlatform
[2017.07.14-22.59.31:607][  0]LogTemp:Display: Loaded TP TVOSTargetPlatform
[2017.07.14-22.59.31:664][  0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform
[2017.07.14-22.59.31:721][  0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
[2017.07.14-22.59.31:779][  0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
[2017.07.14-22.59.31:835][  0]LogTemp:Display: Loaded TP LinuxTargetPlatform
[2017.07.14-22.59.31:835][  0]LogTargetPlatformManager:Display: Building Assets For Windows
[2017.07.14-22.59.32:334][  0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
[2017.07.14-22.59.32:537][  0]LogDerivedDataCache: Loaded boot cache 0.20s 90MB C:/Users/Sillent/AppData/Local/UnrealEngine/4.16/DerivedDataCache/Boot.ddc.
[2017.07.14-22.59.32:537][  0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Sillent/AppData/Local/UnrealEngine/4.16/DerivedDataCache/Boot.ddc
[2017.07.14-22.59.32:538][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file L:/Unreal Projects/UnrealWorkspace/Whatever/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
[2017.07.14-22.59.32:538][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
[2017.07.14-22.59.32:538][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file L:/Unreal Projects/UnrealWorkspace/Whatever/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
[2017.07.14-22.59.32:538][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
[2017.07.14-22.59.32:569][  0]LogDerivedDataCache:Display: Pak cache opened for reading …/…/…/Engine/DerivedDataCache/Compressed.ddp.
[2017.07.14-22.59.32:580][  0]LogDerivedDataCache: Using Local data cache path C:/Users/Sillent/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
[2017.07.14-22.59.32:598][  0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
[2017.07.14-22.59.32:598][  0]LogSlate: Using Freetype 2.6.0
[2017.07.14-22.59.32:599][  0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2017.07.14-22.59.32:599][  0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
[2017.07.14-22.59.33:149][  0]LogInit: Selected Device Profile: [Windows]
[2017.07.14-22.59.33:154][  0]LogContentStreaming: Texture pool size is 0.00 MB
[2017.07.14-22.59.33:435][  0]LogMeshUtilities: Using QuadricMeshReduction for automatic static mesh reduction
[2017.07.14-22.59.33:481][  0]LogSimplygon: Simplygon DLL not present - disabling.
[2017.07.14-22.59.33:528][  0]LogMeshUtilities: Using SimplygonSwarm for distributed automatic mesh merging
[2017.07.14-22.59.33:528][  0]LogMeshUtilities: No automatic skeletal mesh reduction module available
[2017.07.14-22.59.33:528][  0]LogMeshUtilities: No automatic mesh merging module available
[2017.07.14-22.59.34:291][  0]LogNetVersion: Whatever , NetCL: 3452394, EngineNetVer: 2, GameNetVer: 0 (Checksum: 1424513915)
[2017.07.14-22.59.34:360][  0]LogAssetRegistry: FAssetRegistry took 0.0264 seconds to start up
[2017.07.14-22.59.34:424][  0]LogPackageLocalizationCache: Processed 4 localized package path(s) for 2 prioritized culture(s) in 0.038398 seconds
[2017.07.14-22.59.34:436][  0]LogUObjectArray: 34194 objects as part of root set at end of initial load.
[2017.07.14-22.59.34:436][  0]LogUObjectAllocator: 7260416 out of 0 bytes used by permanent object pool.
[2017.07.14-22.59.34:436][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2017.07.14-22.59.37:476][  0]LogTcpMessaging: Initializing TcpMessaging bridge
[2017.07.14-22.59.37:517][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
[2017.07.14-22.59.38:110][  0]LogMaterial: Uniform references updated for custom material expression Custom.
[2017.07.14-22.59.38:541][  0]SourceControl: Info Source control is disabled
[2017.07.14-22.59.38:542][  0]SourceControl: Info Source control is disabled
[2017.07.14-22.59.38:589][  0]SourceControl: Info Source control is disabled
[2017.07.14-22.59.38:638][  0]SourceControl: Info Source control is disabled
[2017.07.14-22.59.39:289][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
[2017.07.14-22.59.39:903][  0]LogEngine: Initializing Engine…
[2017.07.14-22.59.39:903][  0]LogHMD: Failed to initialize OpenVR with code 110
[2017.07.14-22.59.40:329][  0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset -  0.000 s
[2017.07.14-22.59.40:329][  0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast -  0.000 s
[2017.07.14-22.59.40:467][  0]LogAIModule: Creating AISystem for world Untitled
[2017.07.14-22.59.40:481][  0]LogInit: XAudio2 using ‘Speakers (High Definition Audio Device)’ : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3)
[2017.07.14-22.59.40:490][  0]LogInit: FAudioDevice initialized.
[2017.07.14-22.59.40:573][  0]LogDerivedDataCache: Saved boot cache 0.08s 90MB C:/Users/Sillent/AppData/Local/UnrealEngine/4.16/DerivedDataCache/Boot.ddc.
[2017.07.14-22.59.40:608][  0]LogInit: Texture streaming: Enabled
[2017.07.14-22.59.40:707][  0]LogEngineSessionManager: EngineSessionManager initialized
[2017.07.14-22.59.40:924][  0]LogInit: Transaction tracking system initialized
[2017.07.14-22.59.41:241][  0]BlueprintLog: New page: Editor Load
[2017.07.14-22.59.42:181][  0]LocalizationService: Info Localization service is disabled
[2017.07.14-22.59.42:882][  0]LogConsoleResponse:Display:
[2017.07.14-22.59.43:069][  0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb
[2017.07.14-22.59.43:069][  0]LogCook:Display: Mobile HDR setting 1
[2017.07.14-22.59.44:113][  0]LogFileCache: Scanning file cache for directory ‘L:/Unreal Projects/UnrealWorkspace/Whatever/Content/’ took 0.10s
[2017.07.14-22.59.44:165][  0]SourceControl: Info Source control is disabled
[2017.07.14-22.59.44:165][  0]Cmd: MAP LOAD FILE=“L:/Unreal Projects/UnrealWorkspace/Whatever/Content/Maps/LoginMenu.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
[2017.07.14-22.59.44:166][  0]LightingResults: New page: Lighting Build
[2017.07.14-22.59.44:210][  0]MapCheck: New page: Map Check
[2017.07.14-22.59.44:210][  0]LightingResults: New page: Lighting Build
[2017.07.14-22.59.44:460][  0]LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/Player/PlayerData/SG_MainData.SG_MainData_C:PlayerProgress’. Unknown structure.
[2017.07.14-22.59.44:460][  0]LogClass:Warning: Property PlayerProgress of PlayerProgress has a struct type mismatch (tag STRUCT_REINST_S_PlayerProgressMainFile_0 != prop FallbackStruct) in package:  L:/Unreal Projects/UnrealWorkspace/Whatever/Content/Player/PlayerData/SG_MainData.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
[2017.07.14-22.59.44:466][  0]LogLinker: Can’t find file ‘/Game/WhateverTextures/FreeIcons/DefaultSpell_ic’
[2017.07.14-22.59.44:466][  0]LogLinker: Can’t find file ‘/Game/WhateverTextures/FreeIcons/DefaultSpell_ic’
[2017.07.14-22.59.44:472][  0]LogClass:Warning: Property PlayerProgress of PlayerProgress has a struct type mismatch (tag FallbackStruct != prop S_PlayerProgressMainFile) in package:  FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
[2017.07.14-22.59.45:001][  0]LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/MainGameBPAssets/CardAndSpellComponents/Decks/Cards/PhysicalCardComponents/ComponentsEffect/O_StatEffectType.O_StatEffectType_C:ApplyCardSpecCompEffectsToSpell.ACard’. Unknown structure.
[2017.07.14-22.59.45:005][  0]LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/MainGameBPAssets/CardAndSpellComponents/Decks/Cards/PhysicalCardComponents/ComponentsEffect/O_StatEffectType.O_StatEffectType_C:ApplyCardInkEffectsToSpell.ACard’. Unknown structure.
[2017.07.14-22.59.45:009][  0]LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/MainGameBPAssets/CardAndSpellComponents/Decks/Cards/PhysicalCardComponents/ComponentsEffect/O_StatEffectType.O_StatEffectType_C:ApplyCardParchmentEffectsToSpell.ACard’. Unknown structure.
[2017.07.14-22.59.45:323][  0]LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/MainGameBPAssets/CardAndSpellComponents/Decks/O_EvocationIdea.O_EvocationIdea_C:GlobalVars’. Unknown structure.
[2017.07.14-22.59.45:324][  0]LogClass:Warning: Property GlobalVars of GlobalVars has a struct type mismatch (tag STRUCT_REINST_GameGlobalVariables_16 != prop FallbackStruct) in package:  L:/Unreal Projects/UnrealWorkspace/Whatever/Content/MainGameBPAssets/CardAndSpellComponents/Decks/O_EvocationIdea.uasset. If that struct got renamed, add an entry to ActiveStructRedirects.
[2017.07.14-22.59.45:369][  0]LogClass:Warning: Property GlobalVars of GlobalVars has a struct type mismatch (tag FallbackStruct != prop GameGlobalVariables) in package:  FObjectReader. If that struct got renamed, add an entry to ActiveStructRedirects.
[2017.07.14-22.59.45:908][  0]LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/MainGameBPAssets/CardAndSpellComponents/Decks/O_EvocationsDeckIdea.O_EvocationsDeckIdea_C:FunctionToMaterializeDeck.CalculatedCardIdeas’. Unknown structure.
[2017.07.14-22.59.45:908][  0]LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/MainGameBPAssets/CardAndSpellComponents/Decks/O_EvocationsDeckIdea.O_EvocationsDeckIdea_C:FunctionToMaterializeDeck.TempMaterializedDeck’. Unknown structure.
[2017.07.14-22.59.45:950][  0]LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/Player/PlayerData/SG_PlayerItemsInBp.SG_PlayerItemsInBp_C:PlayerItemsInBp.PlayerItemsInBp_Value’. Unknown structure.
[2017.07.14-22.59.45:950][  0]LogProperty:Error: UStructProperty::Serialize Loading: Property ‘StructProperty /Game/Player/PlayerData/SG_PlayerItemsInBp.SG_PlayerItemsInBp_C:EquippedPotions.EquippedPotions_Value’. Unknown structure.