Look in the mannequin blueprint. One of the event graphs of one of the base mannequin classes has some nodes that handle what happens on death. Remove the Ragdoll one as well as anything else you don’t want it to do on death.
Look in the mannequin blueprint. One of the event graphs of one of the base mannequin classes has some nodes that handle what happens on death. Remove the Ragdoll one as well as anything else you don’t want it to do on death.