Hi there! 
Iโm currently working on a horror-game, but i need a main menu to make it complete. What i want is basically a picture or something in the background with buttons that you can click. When you click a button, you start the game. How would i do this? Are there any well-explained tutorials?
Thanks 
Hello!
I would start by making a new level and calling it menu or what ever you like.
I followed this tutorial here ?v=7gwgU0UPENA to create a pause menu.
You could use the same method that is used to create the quit button which uses a console command to quit the game, but instead of using the โquitโ console command you would use the โOPEN [level name]โ command.
By following the linked tutorial you will end up with something like this in the defaults of your menu blueprint:
If you have Menu open ticked it will open when the level is loaded without having to press any buttons.
Hope this helps.
Or follow this tutorial: Itโs a strange way how you create one, but it works perfectly 