I am trying to implement music with my main menu screen. I had found a way to play the music on event begin play but cannot find a way to stop the music once the game/level has started…
Here are my blueprints where I believe the music should go (MainMenu blueprint and Level blueprint). Please could someone help?
Thanks for the reply. I had seen that before, however, I cannot get this to work with my main menu, I think it has something to do with the fact the game is paused? I cannot find a way to set UI sound on the audio component. Any ideas?