I have made a simple load and save system based off the players location. My save system works perfectly and will load the game when I press the L-Key. When I transfer the function to the main menu LOAD GAME button, nothing happens. I added a print line to tell me when the game loads and it says that the game has loaded. Here are my screenshots. If you have any idea on what to do please let me know. I have look up everything on saving and storing data but have not seen anyone using widgets. Thank you!
what are you expecting to happen? i see you are setting the “location” variable of your character - maybe you want to set world location of your actor instead?
I fixed that but it still is not working. For some reason the game was still saving correctly without that node ahaha. I have no clue why I am not being brought into the game. Check my last couple screenshots for the blueprint for the LOAD BUTTON and let me know what you think?
I want to load into the saved player position from the main menu. I will try the world actor, but everything seems to save and load until I add the code to the widget.