Main Menu Level causes joining user to instantly disconnected from session.

Hello, Does anyone know how to resolve this issue? I am building a level that is procedurally generated. It uses the levels inside of the persistent levels to create an infinite map. If I run this level on its own everything works as expected. As solo, listen server or client. I purchased a main menu level to put infront of this level. It simply opens the next level which is the procedural level. When I create a session for the level the player who created the session is able to enter the level with no issues. When I enter with the second player. They connect and then instantly disconnect after 20-30 seconds. I thought there may have been something I changed. So I ran it on my 5.0 version. But had no issues. I also ran a level that doesn’t use persistent levels and has no issues. After researching it seems like the issue is similar to what was said was fixed here

Yet I am still running into the problem.
Anything ideas will help,

Thank you!