Magic Shrine

Hey everyone!

I recently got some time to train, so I decided to learn Blender and train on Zbrush and Substance Painter. And is there a better way for this than wrapping it up in a scene in Unreal 4? I’m not sure!

I’ll post a breakdown of the assets and material workflows later, I won’t really have time until this weekend…
Anyway, I hope you guys like it! As always, any feedback will be greatly appreciated!