If it’s not difficult, then you can write some examples of functions from the blueprint in C ++ for the Magic Nodes
Examples - ForEachLoop, ForEachLoopWithBreak, ForEachLoopWithBreakAndDelay, ForLoop (int), WhileLoop
Thank you very much in advance!
There are few examples in plugin’s Content folder.
At the moment I am involved in several projects (and responsibilities), I really can’t afford creating more samples for anything for now.
Waiting for Epic Games to update plugins.
There are a whole lot of migration issues with Unreal 5.4, so the plugin for this engine version is going to take a while to update.
I am still reviewing the hundreds of error messages I’m getting when compiling the project.