Hello
I’ve done a search though i did not find any thread about this.
I would like to ask if someone has ideas about how to make repetitive world like in this old-school Magic Carpet game : https://www.youtube.com/watch?v=AYUxDOTWgho&feature=youtu.be ?
First idea came to my mind is streaming levels , though there is one thing - in Magic Carpet 2 you can deform terrain , and it repeats deformed. As i understand level streaming streams map from the pre-made file and you cannot change it dynamically ?
Also can it be done via blueprints or this is something what needs to be coded in C++ ?
Thanks in advance !
As i understand that is something impossible to be done ?