MageWorks is designed for lock and key progression with re-playable back travel. So i needed to build a lock and key system where certain portions of environments were not accessible. Once players discovered the gate key spell, they could then activate each key which would unlock their respective gate. Here is an example of the gate in the nature themed level being unlocked.
One of the challenges of designing the system was to create a blueprint for a key and a gate that i could drag and drop into levels and have them just “work”. So building a modular portable blueprint was important in this case. The same key blueprint is used at all locations. when placed in the persistent level, they are associated with a gate that they will unlock. This is an example of the electricity themed level.
This is an example of the lock & key in the ice themed world.