I’m making my BSP’s into static meshes bc editing them, moving them is very painfully slow , so I converted to static meshes which is tons better by far.
Now the player walks through them instead of colliding even though I have block-all set.
I’ve tried all the options for collisions in Asset Browser, but nothing works.
Surely I don’t need to setup collision for each step do I, is it possible to even do that in editor…that would be tons of work…beginning to wish I h adn’t converted to static, but it was causing far too much delays in editor when I moved, or rotated static mesh to place in level where I wanted it.
Would appreciate help with this as I"ve Bing’d and I"m getting nothing on stair collisions