Preview
Features:
Extremely Optimized Low-Poly: Only 15k Triangles (vertex). Perfectly balanced for mobile games, VR, or filling your scene with many characters without performance hits.
Game Ready & Highly Customizable: Advanced material system with RGB masking lets you change colors for the top, shorts, and sneakers independently via Material Instances.
Epic Skeleton Compatible: Rigged to the standard UE5 Mannequin skeleton (SK_Mannequin). Easily retarget animations from the Marketplace.
Physics-Ready (Ragdoll): Custom Physics Asset included and configured for realistic ragdoll simulations right out of the box.
Semi-Realistic Aesthetics: Professionally crafted textures and topology designed for a modern, physically-based look.
PBR Textures: BaseColor, Normal, and Packed ORM (Occlusion, Roughness, Metallic).
Material Instances Included: Ready-to-use color variations.
Vertex Count: 15624
Rigged: Yes
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of Characters: 1
Vertex Counts of Characters: 15624
Animated: Yes
Number of Animations: retarget
Number of Unique Meshes: 1
Vertex Count: 15,624
Collision: Yes (Custom Physics Asset included)
LODs: No
Number of LODs: 0
Rigged: Yes
Rigged to Epic or MetaHumans Skeleton: Yes (UE5 Mannequin Skeleton)
If rigged to the Epic or MetaHumans skeleton, IK bones are included: Yes
Number of Characters: 1
Vertex Counts of Characters: 15,624
Animated: No
Number of Animations: 0
Animation Types (Root Motion/In-place): N/A
Number of Materials: 8
Number of Material Instances: 15
Number of Textures: 33
Texture Resolutions: 4096x4096p
Supported Development Platforms: Windows (Yes), Mac (Yes)
Documentation Link: No