MacPro3,1 start editer crash

UE 4.14 is not work too,
is UE4.15 not support Mac Pro 3,1 ?

here is bug info

LoginId:2d23cf4c8643ac283a82708a28aca0f4
EpicAccountId:1264339815394dc99b152e547cc90c72

 SEGV_MAPERR at 0x3

FGenericPlatformMisc::RaiseException(unsigned int) Address = 0x10e7dd44b (filename not found) [in UE4Editor-Core.dylib]
FOutputDeviceMacError::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&) Address = 0x10e9a22d8 (filename not found) [in UE4Editor-Core.dylib]
FOutputDevice::Logf(wchar_t const*, ...) Address = 0x10ea84197 (filename not found) [in UE4Editor-Core.dylib]
FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, ...) Address = 0x10e9fd196 (filename not found) [in UE4Editor-Core.dylib]
FMetalDeviceContext::CreateDeviceContext() Address = 0x14c2d0d99 (filename not found) [in UE4Editor-MetalRHI.dylib]
FMetalDynamicRHI::FMetalDynamicRHI(ERHIFeatureLevel::Type) Address = 0x14c30b39b (filename not found) [in UE4Editor-MetalRHI.dylib]
FMetalDynamicRHIModule::CreateRHI(ERHIFeatureLevel::Type) Address = 0x14c30b254 (filename not found) [in UE4Editor-MetalRHI.dylib]
PlatformCreateDynamicRHI() Address = 0x114776e41 (filename not found) [in UE4Editor-RHI.dylib]
RHIInit(bool) Address = 0x114778335 (filename not found) [in UE4Editor-RHI.dylib]
FEngineLoop::PreInit(wchar_t const*) Address = 0x10e6dcbc5 (filename not found) [in UE4Editor]
GuardedMain(wchar_t const*) Address = 0x10e6f08d1 (filename not found) [in UE4Editor]
-[UE4AppDelegate runGameThread:] Address = 0x10e6fe53c (filename not found) [in UE4Editor]
-[FCocoaGameThread main] Address = 0x10e92e366 (filename not found) [in UE4Editor-Core.dylib]
Unknown() Address = 0x7fffbbf6fc6d (filename not found) [in Foundation]
_pthread_body Address = 0x7fffcfd40aab (filename not found) [in libsystem_pthread.dylib]
_pthread_body Address = 0x7fffcfd409f7 (filename not found) [in libsystem_pthread.dylib]
thread_start Address = 0x7fffcfd401fd (filename not found) [in libsystem_pthread.dylib]

Hi snopein,

This bug has been reported as UE-41890. It appears to be a conflict with Apple’s Metal. Are you running or . Running the latest Mac OS may resolve the issue for you.

Also, in the mean time, if you’d like to get acquainted with UE4, you could download and install UE4.12 which does not require Metal to run.

.