On versions 5.5 and 5.5.1, I am encountering an error message during the Light Building process, indicating a failure in the Lighting Build. This issue has not been observed in versions 5.3.2 or 5.4.4 on macOS. Could there be a change in 5.5 that has caused this problem?
Additionally, the Megalights appear to be malfunctioning on macOS.
Could someone please confirm if these observations are consistent with others?
Same issue after upgrading the project from 5.4.4 to 5.5.1
Maybe it’s somehow related to the Swarm/UnrealLightmass process being blocked by MacOS? That was an issue with some of the previous versions, it helped to either add Read&Write permissions to all users for the UnrealLightmass executable, AND to turn ON the UDP Messaging plugin. Unfortunately that fix does not work for 5.5.1
Hello everyone,
I have the same issue on a M4 Pro. I’ve tried Unreal Engine 5.4.4 and also UE 5.5.1, and the same thing happens. When I try to build the lights, the build fails, but there is no error in the OutputLog. Has anyone found a fix or solution to this problem?