MacOS Build of Metahuman for Houdini Plugin

Hey there, are there any plans to provide a MacOS build of the Metahuman for Houdini plugin? In particular the custom APEX nodes (mh::RigLogic and mh::DrivenKeys) would be really useful for my workflow.

I ported the two native parts (the mhdna_import SOP and the mh::RigLogic / mh::DrivenKeys APEX nodes) to macOS on Apple Silicon. It’s unofficial and built on Epic’s open-source OpenRigLogic. Epic’s HDAs are used unchanged, and you download the plugin from Epic yourself. It’s tested with Houdini 22.0.466 and MetaHuman for Houdini 1.3.2, and the face rig and body correctives match RigLogic’s reference output to within 0.0002 mm.