MacOS 27.0 Released, SDK Needs to be Updated

With the new release of MacOS 27.0, I can no longer build the game as the Mac SDK needs to be updated.

Is this difficult to update the SDK on Epic’s side?

Its basically the same issue. Set MaxVersion to “MaxVersion”: “27.0.0” or even higher.

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That works, thanks.

For @Epic maybe for future-proof this engine for Mac, get rid of:
/Users/Shared/Epic Games/UE_5.5/Engine/Config/Apple/Apple_SDK.json → MaxVersion

I understand Min version, but if this a legacy variable, maybe it can be fully removed

OR

Put MaxVersion = 99.0.0 as a default, keeping it to be ‘settable’ if someone actually wants it.

Epic might be cautious about that, as there is a reason the max supported version is limited. Did you see that comment right after that?

“NOTE: If you update the MaxVersion, double check the AppleVersionToLLVMVersion array below!!!”

I suspect there are no major changes in the LLVM version, and that’s the only reason it works. But be careful, you might run into issues or other compile errors.