MacGuffin is a video game about stealing a mysterious object, called the MacGuffin. It takes place in an alternative present with real elements mixed with futuristic elements, such as computers from 1995 and flying buildings. You are a thief who’s sent to take that object from a Nuclear Power Plant about to explode. You receive instructions on a smartphone.
We are a team of three developers. Louis does most of the 3D work and Corentin is more focused on the mechanics. We both share the design part. We are also collaborating with the famous and talented sound designer and composer, Tomavatars.
Yes it is intended to be vague but not to this point, so I updated the post with a description! It is true that it seemed clear for us, but we didn’t thought from another perspective. Thank You!