Alright - I’m using a MacPro with dual AMD Firepro D700s, with 6 gigs of VRAM, 32 gigs of ram and a 3.5 gig 6 core XEON E5 using Mac System 10.10.1 and it runs like hell.
I just bought the city scape modular set to supplement my own work and it does not load anything with out crashing the system. Not only is it slow and sluggish - it is virtually unusable right now.
What am I doing wrong is my first question and is there a fix being worked on so we Mac users can really tap into the power of the editor?
Also - sometimes when building lighting - I can’t select apply or discard buttons and this is also true of some other dialog boxes that crop up.
Is there a series of fixes on the horizon?
In order to pinpoint the cause of the crashes you are experiencing with the City Scape Modular, please provide the following crash logs:
The UE4.log (Located: ~/Library/Logs/Unreal Engine/Editor/)
The ProjectName.log (Located: ~/Library/Logs/Unreal Engine/ProjectNameEditor/)
The Callstack: If the Crash Reporter Pop Up window is present, there is a button that says “Copy Callstack to Clipboard.” Press that button and paste the information into a document.
I haven’t heard back from you so I’m marking this post as “Resolved” for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and I will offer further assistance.