Mac下编译源码成功后运行提示UE4Editor-Engine.dylib was compiled with optimization - stepping may behave oddly

编辑器已经编译成功了,但是运行时输出了以下错误:
UE4Editor-Engine.dylib was compiled with optimization - stepping may behave oddly; variables may not be available.

请问这个错误要怎么解决?

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同样遇到了这个问题,请问有解决了吗?

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有可能是用户权限的问题,在 Xcode 中,设置一下 Debug Process As root,再运行试试。