Will the Mac Mini M2 run Unreal builds well?
I have a project that will be for a single onsite installation ( like a museum exhibit). we’re looking at running it from a Mac Mini M2. anyone have experience with these? wondering if the base specs will be good enough (M2, 8 core cpu, 10 core gpu, 8GB ram, 256GB SSD).
no raytracing, nanite, or high res textures. it will rely heavily on the water sim package, niagara, cinematic camera and postprocessing. It will have 3 displays at 1920x1080.
I don’t have an apple silicon mac to test with.
Anyone have experience with them? or advice on how to profile and determine the hw spec a build will need?