Today, I am updating my macOS to Tahoe.
But then I cannot build my project on Xcode.
At first, after the update, it is missing the Metal Toolchain. Then I adding it to my Xcode setup and it is fine.
Whenever I tried to build my project on Xcode, it is always failed.
Inside this folder path there should be Mac folder or so:
‘/Users/Shared/Epic Games/UE_5.5/Engine/Platforms’
I already try to reinstalled my Unreal Engine version from Epic launcher but it is the same result.
Something that is even worse is when I created new project from the beginning from my Epic Launcher, the project folder is created but it is missing the Binaries folder.
I am not sure why this Binaries folder is not created.
I also tried to manually build the project using this command:
“/Users/Shared/Epic Games/UE_5.5/Engine/Build/BatchFiles/Mac/GenerateProjectFiles.sh” -project=“/Users/YourUsername/Path/To/Project/YourProject.uproject”
but it does not work anymore with this MacOS Tahoe
Can someone clarify or help if you ever have the same issue on MacOS Tahoe?